The Whiteboard App is a digital workspace for teachers and students to solve problems and explain their thinking. Math concepts can be explored in a variety of ways using a flexible set of tools to sketch, write, and build equations
With a background as classroom practitioners and technology analysts, we have the blended expertise necessary to define, design, and engineer innovative apps that improve the process and practice of teaching and learning.
Here are a few examples from our portfolio of apps we've designed and engineered for clients on a variety of platforms.
Math Clock helps students become fluent working with time. Learners use analog clocks with geared or free-moving hands to learn how to tell time, explore jumps with count by numbers, and visualize story problems involving intervals of time. By placing and shading fraction overlays, students use the clock to contextualize fractions with frequently used denominators.
Fractions lets students use a bar or circle to represent, compare, and perform operations with fractions with denominators from 1 to 100. Choose the fraction model and number of equal parts.
Money Pieces help students visualize and understand money values and relationships. Two versions of coins and bills are provided: virtual currency pieces that replicate the appearance and relative size of U.S. coins and the dollar bill, and area money pieces.
Learning in Context: Science Journal is a science experiment and observation tool that makes the process of data collection, supposition and reflection both intuitive and convenient. It allows for systematic observation and measurement in most any setting: helping observers capture and organize data on their laptop or mobile device in real time.
Teachers face big expectations around improving student reading skills. All things considered—hectic schedules, testing, diversity of skill levels, and variations in student motivation—the days don’t seem long enough to deliver the detailed feedback and coaching each child needs.
Students use Pattern Shapes to explore geometry and fractions, creating their own designs, or filling in outlines. As they work with the shapes students explore geometric relationships, think about angles, investigate symmetry, and compose and decompose larger shapes. Many of these explorations lead naturally to thinking about fractions as parts of a whole.
Number Frames help students structure numbers to five, ten, twenty, and one hundred. Students use the frames to count, represent, compare, and compute with numbers in a particular range. The frames help students see quantities as equal groups of other quantities and in relation to benchmark quantities.
Math Vocabulary Cards help students deepen their conceptual understanding of key terms in mathematics. Each card features three sections: a math term, a representative example or model, and a concise definition. Each section can be hidden or revealed providing multiple options for practice.
Number Line helps students visualize number sequences and model strategies for addition, subtraction, multiplication, and division. It can be used to represent sequences of numbers, including whole numbers and multiples of a variety of numbers.