Simone Wood

Simone Wood

Software Engineer

Simone is a software engineer with a focus on theming, accessibility, and complex custom architecture. Beyond writing code, she plays an active role in shaping client solutions from early problem-framing through to troubleshooting, and collaborates closely with engineers and client leads to identify improvements that make those solutions more usable and inclusive.

Highlights

Simone’s interests in technology and programming stem from their applications to education: convinced that immersive game environments, assistive technologies, tactile learning, AR/VR, and open source education are important tools suited for a variety of teaching and learning styles. Her innate curiosity had Simone teaching herself JavaScript, HTML, and CSS. Simone also has invaluable classroom experience as a former assistant teacher: leading group activities in a first grade classroom. Simone’s passion for digital humanities and educational technology merged when she designed a 3D interactive model of a medieval religious text using Blender 3D: an open source design and modeling program with a built in game engine. Prior to Clarity, Simone has worked in open source data maintenance for public transportation agencies, and as a teacher at iD Tech, a technology and gaming summer program for K-12 students.

Degrees and/certifications held

  • BA, Religion, Reed College

Independent study

  • Systematic Program Design and Linear Algebra through Computer Science Applications, Reed College
  • Python, SQL, and Ruby workshops at AdaCamp PDX